"When you do a really big franchise, you... make money for other people and they don't really care about you."

Posted by Nazmi Norhisam on

"When you do a really big franchise, you... make money for other people and they don't really care about you."

"When you do a really big franchise, you... make money for other people and they don't really care about you."

It'll strike most as the most redundant of truisms, but making blockbuster video games involves a fair bit of compromise. If you're the 'creator' of the game, you need to not only collaborate with hundreds of people on its creation, but you also need to please the businessfolk upstairs. And that holds especially true when it comes to a series as massive as Assassin's Creed. Recent comments by its creator Patrice Desilets are exemplary.

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